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Madden Test - This will be the first thing you see when you boot
up your copy of Madden NFL 09, and much like the Virtual Trainer, you will be
tested in four main categories. Each category (Passing, Rushing, Pass D, and
Run D) is made up of several stages, each of which becomes tougher over time.
This is achieved in a number of different ways; more defenders may be added to
the secondary while passing, or more blockers may be added to aid the running
back during rush defense. The system also occasionally takes away your pre-snap
route vision capabilities during passing situations, which definitely makes it
tougher to determine which receiver is going to be open on that particular
play.
Upon finishing each
category you will receive a final rank in that department (Rookie, Pro,
All-Pro, All-Madden), and you will have the chance to retake the test if you
know you can do better. But more importantly, all of your individual ratings are
eventually calculated into a final score, or Madden IQ. This will determine the
tendencies and overall rating of the computer during matches. So if you score
an All-Madden rank in Pass Offense, you can expect the CPU to be equally as
good on Pass Defense. This system is designed to eliminate hours and hours of
slider tweaking, so keep in mind you will not be able to adjust any slider sets
while using your Madden IQ as the difficulty level. The IQ will frequently
adjust itself over time, and if everything goes as planned, it will accurately
provide you with a comfortable setting after a few matches. As long as you
don’t expect your initial score to be the perfect setting, you will find using
this option much more enjoyable. Of course, you can always default back to the
original slider options, but giving the Madden IQ a chance is a must to
determine if it’s right for you.
Enhanced Play Call – This new feature adds a picture-in-picture window that appears to the
right of the play call screen. It works like a tab system, and lets you
instantly watch and access instant replays, along with offering gameplay tips
and real-time statistics. Button icons have been added to every play in the
playbook as well, which lets you choose your plays more discreetly during
multiplayer matches.
Commentary System – Tom Hammond and Chris Collinsworth head the
commentary team this year, both of which are solid improvements over the radio
announcer from years past. Of course, to say the team is perfect and
non-repetitive would be a lie. They still repeat lines too often, but to their
credit most of the dialogue seems unscripted, and less targeted to a specific
topic. This results in more natural conversation, much like what you would hear
in a real broadcast.
Video Highlights – You can now save up to 10 videos and share them
with your friends. You also have the option of picking one of seven different
camera angles (video highlights only) to enhance your video. Post these to EA
Sportsworld for everyone to enjoy.
New Player Models – Player models have received a major upgrade, at
least in terms of likeness and detail. Most of the players have the correct
faces, and look astonishingly accurate when zoomed all the way in. Their
overall body scale hasn’t changed much, though – most players’ legs are still
way too skinny and their feet way too big – and tattoos are virtually
nonexistent. You should also take note that hand warmers are still missing for quarterbacks
and even small items like hand towels have yet to be included. There’s also no
option to change body scale, add tattoos, change hair, etc. for existing
players. You can only make equipment changes, which may be a concern for some
fans.
New Weather Effects – Madden NFL 09 boasts brand new weather effects,
citing a feature called “Movie Weather” as an example. This means you’ll notice
small touches like rain and snow floating through the air in windy bursts,
breathe dissipating as it leaves player’s faces in cold environments, and even
watch as your jerseys become covered in mud on rainy afternoons. I’m still not
convinced, however, that weather is all it can be. Even at the highest possible
setting, rain and snow still come down in underwhelming amounts. What should be
blizzard-like conditions end up looking like small flurries and rain never
reaches the point where it’s hard to clearly see your surroundings. This year
definitely shows an improvement, but having battles play out in intense rain or
snow is something I really want to see, and can hopefully look forward to in
the future.
Madden Moments – With a total of 34 Madden Moments in all – many
of which must be unlocked – it’s safe to say your favorite team will most
likely have a magical moment waiting for you to replay. The following are only
a few examples of what to look forward to;
- Phins
Get a Win (Help
the Miami Dolphins avoid history by beating the Baltimore Ravens to win their
first game of the year)
- Mile
High Freeze (The
- Stop
the Stampede (Stop
the Buffalo Bills 4th quarter comeback by playing as the Washington
Redskins)
- Giant
Upset (March the
New York Giants down the field and upset the New England Patriots to win the
Super Bowl)
User Celebrations – You can now show off your best moves anytime a
touchdown is scored. Celebrations include the Lambeau Leap, Goal Post Dunk, and
numerous other generic animations. Just don’t expect to see a penalty, though.
Weather Specific Animations – It seems for the first time that weather will
actually play a significant role in the outcome of games. Players will now
slip, trip, and slide while playing in rain or snow. This also means more
fumbles, interceptions and missed tackles, at least during my testing. There’s
still no indication as to whether or not teams accustomed to a certain type of
climate have an advantage or not. It would be nice to see Seattle play better
in Rain, or see Pittsburgh have a slight advantage in snowy conditions, but at
this point in time more testing needs to be done to determine if this is true
or not. Either way, another nice step forward for Madden this year.
Return Missed Field Goals – Just like in this year’s NCAA Football, you now
have the option of returning missed field goals for a touchdown. I’ve only been
able to execute this successfully once, possibly due to the longer range of NFL
kickers. In general, very few kicks end up being short, therefore very few
options to return the kick.
Bobble Catches – If you’ve been playing NCAA Football 09
recently, bobble catches are nothing new. Thankfully, those have carried over
to Madden this year as well, and to take it a step further, Madden has its own
unique set of catches not found anywhere else. My favorite so far is the
sideline foot plant bobble catch, especially in the end zone.
Slide Protection – Another feature found previously in NCAA, this
option lets you shift your offensive line in any direction before the snap. You
send them left, right, forward (Aggressive), or even backwards (pinch). This is
especially useful during run plays, or if you know the defense is blitzing from
a certain direction. A long overdue addition to the series, in my opinion.
Bluff Play Art – Fans of multiplayer will love this new feature. You
can now bring up a false play art, or “Bluff Play Art” before the ball is
snapped, and hopefully trick the opposition into believing that’s the play you’re
going to run. This works on both sides of the ball, which adds some serious
scheme reading to matches if you want to succeed on a consistent basis.
Smart Routes – You can now change your receiver’s current route
to extend all the way to the first down marker. This has been crucial for me so
far, especially during time crunches, or on 3rd down when none of
your wideouts will make it to the marker by themselves. I would love to get to
the point where some of the more intelligent receivers in the league can make
this decision by themselves, but for now you’re going to have to coach them
through it.
Improved Foot Pinning – Tired of seeing players turn on a dime anytime
they wish? Yeah, me too. Luckily, in this year’s version players seem to have
actual physics attached to them, and sometimes have trouble making sharp turns.
This results in improved foot pinning, meaning their feet actually look as if
they are connected to the turf. This is especially noticeable when using cutbacks
with your halfback.
New Gameplay Sliders – A new slider system has been implemented this year,
and here’s how it looks. There are four main categories that can be adjusted
(Passing, Rushing, Pass Defense, and Rush Defense). Each one of these main categories
also has three additional sub-categories that can be manipulated. Keep in mind,
the main four categories can be adjusted separately from the sub-categories,
but at this point I’m just not sure how much they directly affect each other.
Here is the full breakdown;
1) Passing (0-20)
a) QB Accuracy (0-100)
b) Pass Blocking (0-100)
c) WR Catching
(0-100)
2) Rushing (0-20)
a) Broken Tackles (0-100)
b) Run Blocking (0-100)
c) Fumbles (0-100)
3) Pass Defense (0-20)
a) Reaction Time (0-100)
b) Interceptions (0-100)
c) Pass Rushing (0-100)
4) Rush Defense (0-20)
a) Reaction Time (0-100)
b) Block Shedding (0-100)
c) Tackling (0-100)
Super Bowl - The New England Patriots won the Super Bowl by
defeating the Philadelphia Eagles 37 – 34. Both teams finished with a 13 – 3
record in the regular season.
- Tom Brady won the MVP award
- Darren McFadden won Offensive Player of the Year
- Ronde Barber won Defensive Player of the Year
- Darren McFadden won Offensive Rookie of the Year
-
- Peyton Manning won Best QB
- Darren McFadden won Best RB
- Randy Moss won Best WR
- Leonard Davis won Best OL
- Ty Warren won Best DL
- Stephen Cooper won Best LB
- Ronde Barber won Best DB
- Josh Scobee won Best K
- Andy Reid won Best Coach
Noteworthy Free Agents after First Year
-
- T.J. Houshmandzadeh
- Michael Strahan
- Mike Peterson
- Travis Henry
- Takeo Spikes
Top 15 picks in Rookie Draft and their rookie ratings
- 1) DEN QB Tim Tebow (92 rating)
- 2) MIA QB Chase Daniel (84 rating)
- 3) BUF LE Tyson Jackson (91 rating)
- 4) DET QB Sam Bradford (82 rating)
- 5) ATL LB Sean Lee (82 rating)
- 6) CIN HB Chris Wells (88 rating)
- 7) SF QB Graham Harrell (79 rating)
- 8) SEA HB Knowshon
- 9) NYG TE Travis Beckum (80 rating)
- 10) CHI QB Tom Brandstater (80 rating)
- 11) CLE HB Eugene Jarvis (82 rating)
- 12) BAL CB Malcolm Jenkins (86 rating)
- 13) NYJ QB Pat White (78 rating)
- 14) ARI DT Ron Brace (90 rating)
- 15) MIN LB Brian Cushing (79 rating)