GCHD Review Guide
I don't understand your review system?
Our review process here at GCHD is definitely a peculiar one. First and foremost, we don't give out scores, grades, pluses, checkmarks, percentages, smiley faces, pats on the ass, or any other type of distinguishable label that helps validate our opinion on what's good or bad. After all, it's only 'our' opinion, and why should an opinion be the end-all to whether you think a title deserves your hard-earned money or not. It shouldn't, and we don't pretend to withhold, or even yearn for that type of oppressive power over your wallet. We want you to make that decision based upon what you know about the game, and furthermore, what you want out of a game.
But you still didn't explain why you don't give out scores!
First of all, the review system for the entire industry is broken, and has been for a while in our opinion. All media outlets like to complain about it, but the ones who are willing to eradicate it are few and far between. They like to pretend to understand the difference between a 6.0 and a 7.5, or that an A- is significantly better than a B-, but everyone knows the process is superficial and outdated, including the media outlets that stand behind them.[page] The lack of a universal industry-wide system has caused trouble for way too long, and we personally aren't willing to follow along. We think our articles will provide enough information to help determine if the game is right for you.
How come some titles only appear in the extras section?
Since the bulk of our content appears on the largest HD billboard in Times Square, we tend to focus on titles that are in full HD. This means less coverage for the Wii, PSP, and DS. We do realize, however, that leaving these crucial systems out of the discussion would be madness. Therefore, you can find the biggest releases for these systems under the 'extras' section in the games tab. It's our little way of deeming that title worthy of discussion, without providing too much of an in depth analysis.
Ok, I get it, but what's up with the Industry perspective section I see at the end of the reviews?
The Industry Perspective section is where we encourage other game developers to critique, or discuss their colleagues work. We would love to see an industry that allows developers to speak freely regarding their competitor's work, without fear of damaging relationships down the line.